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Monthly Archives: September 2020

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Guide to UA: Modelling Cashflow for Rapid Growth

BlogBy Matt Frenchman and Will Freeman21st September 2020

Beyond game design itself, there is perhaps no more vital effort in making a game successful than that of user acquisition. After all, retaining and engaging players only begins when you have people downloading and playing your game. The notion of acquiring users in reality includes any way players find your game, including organic and…

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