Here at Department of Play our clients often ask us about the sheer breadth of tools available to those that make and publish mobile games. From ad-tech offerings to data platforms, there are a somewhat bewildering array of options, and it’s not always immediately clear what differentiates even the most popular tools.
With that in mind, we’re launching a series of interviews with the creators of mobile game tools, from the high profile to hidden gems you should know about. The idea is simple; we’re building a resource to help you understand which tools can be essential to your game or company’s success.
We started with an interview with Max Samorukov, a game developer who became founder and CEO of AppMagic in his quest to build a market analysis tool that remained accessible to the broad community of game makers.
So check out the story that inspired AppMagic, and keep an eye out for more of our Tool Spotlight video interviews.