The Mathematics of Game Balance

Maths is the fundamental language of games: Strip away the audio, the visuals and the story and you’re left with only numbers. This is true of every game, big or small. The numerical exchanges in Yahtzee or poker may be well surfaced, but the maths at play in a game like Fortnite is far less…

Read more

Deconstructing Axie Infinity: Is Play-to-Earn the Future?

Launch Date: October 2018Developer: Sky MavisPublisher: Sky MavisStatus: WorldwidePlatforms: Android (side loading), iOS (closed TestFlight Beta), Windows, Mac OS.Genre: TCG / team battler.Similar to: Hearthstone, Pokémon, CryptoKitties. What is it? Axie Infinity is a NFT-based collectible battler developed by Vietnamese studio Sky Mavis, who are an alumni of Ubisoft’s Enterprise Labs. The developer is also…

Read more

Deconstructing FIFA 21 Ultimate Team: Is the Future of Football Free?

Launch Date: 5th October 2020Developer: Electronic ArtsPublisher: Electronic ArtsStatus: WorldwidePlatforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X & S, Nintendo Switch, Google Stadia, Microsoft WindowsGenre: SportSimilar to: eFootball (formerly Pro Evolution Soccer) What is it? For the unfamiliar, Ultimate Team is a stealth free-to-play CCG (Collectible Card Game) nested within the FIFA franchise’s…

Read more

AppMagic: AppLovin May Have Acquired Superpowers

In this specially contributed piece, AppMagic CEO and Founder Max Samorukov considers what AppLovin’s purchase of Adjust means as Apple’s looming IDFA changes are set to complicate the world of mobile ad targeting and tracking. What’s Going On? In summer 2020, Apple announced its new ATT (App Tracking Transparency) policy that seriously restricts mobile apps’…

Read more

Deconstructing Respawn’s Battle Royale: Apex Legends

What Is It? Launch Date: 4 February 2019Developer: Respawn EntertainmentPublisher: Electronic ArtsStatus: WorldwidePlatforms: PS4, Xbox One and Windows.Plus Switch (confirmed) and mobile (rumoured).Genre: FPS.Similar to: PUBG, Fortnite and Call of Duty: Warzone. Most significantly, Apex Legends marks Electronic Arts’ move on the battle royale space dominated and defined by Fortnite and PlayerUnknown’s Battlegrounds (commonly, ‘PUBG’).…

Read more

It’s Our First Birthday!

18 months ago I started thinking about lots of big questions: How will we work in the future? What are the problems facing games companies? How can I help? As these questions bounced around my head, I began to realise the answer was incredibly interconnected. I believed there was a demand for some kind consultancy…

Read more

How We Make Remote Working Work

Our CEO Will Luton talks about why we chose not to have an office, the great things it did for Department of Play and the great things it can do for you too. When I founded Department of Play, I was used to working in huge companies, with huge buildings jam-packed with facilities that seemed…

Read more

Lessons from Warframe: The Silent F2P Hit

Warframe is a silent success that has defines what a free-to-play PC and console hit can look like: High production values, slick gameplay, hardcore mechanics and monetision that keeps players happy. Launched by Unreal co-creators Digital Extremes in 2013 – as the studio’s last ditch attempt to save itself – the title was met with…

Read more

4 Predictions for Hypercasual in 2019

Just when the mobile F2P market was threatening to get stale, along came hypercasual. As the star of 2018 with Zynga snapping up Gram Games for $250m and Voodoo raising $200m from Goldman Sachs, where does the genre go next? Here’s my key predictions for 2019. 1. CPIs Will Rise Hypercasual is predicated off buying users…

Read more

The Principles of Building A Game Economy

What Is It? Economics is a large field of study covering how and why the production, consumption and transfer of items occur. For example, the UK’s economy is defined by the complex flow of money between corporations, households and the government. Why Is It Important? As games become more complex with currencies being created, used…

Read more

Read Mathematics of Balance for Free

Today new industry magazine Wireframe hit shelves across the UK. My eight page article The Mathematics of Balance: Part 1 features, giving a complete introduction to curves and probability. While the mag costs a measly £3, you may know that I’m a big fan of free things. Well, the good news is you can download…

Read more